GAME PLAY RULES
■ HUNTERS HAVE A SHOOT PENALTY
■ HUNTERS HAVE ON-FIRE MODE
■ PROPS MORPH TWICE
■ PROPS CAN FREEZE
■ PROPS CAN PEEK
■ THERE ARE TOP AND BOTTOM TEAMS
In many games which belong to the category of prop hunt genre, hunters don't have any shooting penalty, or at least in our personal experiences. We thought it wanes the fun factor of the genre, hence made penalties according to which weapons you use. You can use pistol, shotgun, sniper, and knife in this game. For instance, sniper can destroy props with one shot, thus it gives you a considerable damage to your health points when you miss the player props. On the other hand, knife has a small damage to the player props and to yourself, so it can be used for verifying the player props while receiving least damage when you miss them.
The total time of game play per round is four minutes. The last thirty seconds are the on-fire time for hunters and it simply gets rid of shooting penalties. On top of that, it gives hunters more advantages such as faster movement speed during the on-fire mode.
As for props, they morph twice; the first one happens when the round begins and the second one happens after 2 minutes. This triggers a variety in game play by letting them find new spots.
Props have three abilities: Double jumping, freezing, and hiding. By pressing spacebar twice, you can jump twice. If you freeze by right clicking your mouse button, it will literally freeze in the air, sometimes becoming a very tricky spot for the hunters. You can also peek while you are freezing. You will have a spectator mode while peeking, so you can freely view any part of the map or where the hunters are.
You will receive a score when you survive the round or kill the props. Likewise, you will lose the score when you die from self damaging or killed by the hunters. Your ranking will be calculated and you will fall into the top or bottom team. If you have joined Competitive Match, this becomes very important because it affects your competitive score. However, in Quick or Custom Match, where players don't want to take it seriously or just want to play with their friends, doesn't affect the players' profile.